Anthony Scarab

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Making video games at Atari required a rare mixture of technological prowess and creative flair. You must be nerd enough to master the machine, and artist enough to do something worthy of a player’s attention. You had to be a hybrid, because the VCS forced you to exploit both skillsets. This mixture of tech and art was eye-opening for me.
Once Upon Atari: How I made history by killing an industry
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