Michael Emonds

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The problem with humans, Costa surmised, is the same in real life as in digital games: we crave the company of other minds, whose validation is meaningful because they are beyond our control even while control of them is precisely what we seek. When they do things we do not want them to do, we get upset. But the moment we control them fully, their approval gives us no pleasure. It is ever so hard to learn to appreciate that the pleasure to be had from such control is illusory, especially since people are prepared to sacrifice almost everything in its pursuit.
Another Now: Dispatches from an Alternative Present
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