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the social imaginaries that motivated the design and popularization of the XO across the technology world did not translate to most users: fully two-thirds of children hardly ever used their laptops. Some nonuse was due to breakage, which occurred along gendered and socioeconomic lines, complicating some of the benefits the project was supposed to provide.
The Charisma Machine: The Life, Death, and Legacy of One Laptop per Child (Infrastructures)
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