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When it comes to online public goods, I think our struggle to come up with provisioning solutions is due to the fact we haven’t defined the problem clearly enough. Put another way: When software is in static state, what if there is no free-rider problem? When code is non-rivalrous, it only has first-copy costs, which the creator is intrinsically motivated to provide—so the problem doesn’t seem to lie in how many people consume it.
Working in Public: The Making and Maintenance of Open Source Software
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