Chad Lare

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To me, public reaction is something I have limited control over, so it would be foolish to bend over backwards for it, let alone stake my self-worth on it. Consequently, I’m not as impressed with myself as others sometimes insist I should be—but I also don’t feel too badly if a game doesn’t sell well. As long as I’m proud of my work, then it’s a success.
Sid Meier's Memoir!: A Life in Computer Games
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