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August 4, 2020
Shield your team from chaos When you step into a leadership role, the first thing you’ll usually discover is that outside your team is a world of chaos and uncertainty (or even insanity) that you never saw when you were an individual contributor. When I first became a manager back in the 1990s (before going back to being an individual contributor), I was taken aback by the sheer volume of uncertainty and organizational chaos that was happening in my company. I asked another manager what had caused this sudden rockiness in the otherwise calm company, and the other manager laughed hysterically
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Share as much information as you can with your team, but don’t distract them with organizational craziness that is extremely unlikely to ever actually affect them.
And so your team members are also like plants: some need more light, and some need more water (and some need more…fertilizer). It’s your job as their leader to determine who needs what and then give it to them — except instead of light, water, and fertilizer, your team needs varying amounts of motivation and direction.
There are two types of motivation: extrinsic, which originates from outside forces (such as monetary compensation), and intrinsic, which comes from within.
In his book Drive,10 Dan Pink explains that the way to make people the happiest and most productive isn’t to motivate them extrinsically (e.g., throw piles of cash at them); rather, you need to work to increase their intrinsic motivation. Dan claims you can increase intrinsic motivation by giving people three things: autonomy, mastery, and purpose.11
A person has autonomy when they have the ability to act on their own without someone micromanaging them.
The bigger their stake is in the success of the product, the greater their interest is in seeing it succeed.
Mastery in its basest form simply means that you need to give someone the opportunity to improve existing skills and learn new ones.
An employee’s skills are like the blade of a knife: you can spend tens of thousands of dollars to find people with the sharpest skills for your team, but if you use that knife for years without sharpening it, you will wind up with a dull knife that is inefficient, and in some cases useless.
Even for cases in which the product might have a much smaller impact, you can motivate your team by seeking the reason for their efforts and making this reason clear to them. If you can help them to see this purpose in their work, you’ll see a tremendous increase in their motivation and productivity.
Although Google has found that software engineering experience itself is invaluable for managers, the most important skills an effective manager brings to the table are social ones. Good managers enable their engineering teams by helping them work well, keeping them focused on proper goals, and insulating them from problems outside the group, all while following the three pillars of humility, trust, and respect.
Don’t “manage” in the traditional sense; focus on leadership, influence, and serving your team.
Delegate where possible; don’t DIY (Do It Yourself).
Pay particular attention to the focus, direction, and vel...
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As your role evolves, all the best practices still apply. You’re still a “servant leader”; you’re just serving a larger group. That said, the scope of problems you’re solving becomes larger and more abstract. You’re gradually forced to become “higher level.” That is, you’re less and less able to get into the technical or engineering details of things, and you’re being pushed to go “broad” rather than “deep.” At every step, this process is frustrating: you mourn the loss of these details, and you come to realize that your prior engineering expertise is becoming less and less relevant to your
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That’s what we talk about here, using what we call “the three Always of leadership”: Always Be Deciding, Always Be Leaving, Always Be Scaling.
Managing a team of teams means making ever more decisions at ever-higher levels. Your job becomes more about high-level strategy rather than how to solve any specific engineering task. At this level, most of the decisions you’ll make are about finding the correct set of trade-offs.
As a leader, you need to make decisions about what your teams should do each week. Sometimes the trade-offs are obvious (“if we work on this project, it delays that other one…”); sometimes the trade-offs have unforeseeable consequences that can come back to bite you, as in the preceding story.
At the highest level, your job as a leader — either of a single team or a larger organization — is to guide people toward solving difficult, ambiguous problems. By ambiguous, we mean that the problem has no obvious solution and might even be unsolvable. Either way, the problem needs to be explored, navigated, and (hopefully) wrestled into a state in which it’s under control.
First, you need to identify the blinders; next, you need to identify the trade-offs; and then you need to decide and iterate on a solution.
You can see these blinders, ask questions, and then consider new strategies. (Of course, being unfamiliar with the problem isn’t a requirement for good leadership, but it’s often an advantage.)
There is only the best answer for the moment, and it almost certainly involves making trade-offs in one direction or another. It’s your job to call out the trade-offs, explain them to everyone, and then help decide how to balance them.
After you understand the trade-offs and how they work, you’re empowered. You can use this information to make the best decision for this particular month. Next month, you might need to reevaluate and rebalance the trade-offs again; it’s an iterative process. This is what we mean when we say Always Be Deciding.
You need to make your teams comfortable with iteration. One way of doing this is to lower the stakes and calm nerves by explaining: “We’re going to try this decision and see how it goes. Next month, we can undo the change or make a different decision.” This keeps folks flexible and in a state of learning from their choices.
At face value, Always Be Leaving sounds like terrible advice. Why would a good leader be trying to leave? In fact, this is a famous quote from Bharat Mediratta, a former Google engineering director. What he meant was that it’s not just your job to solve an ambiguous problem, but to get your organization to solve it by itself, without you present. If you can do that, it frees you up to move to a new problem (or new organization), leaving a trail of self-sufficient success in your wake.
Googlers have a term for that, the bus factor: the number of people that need to get hit by a bus before your project is completely doomed. Of course, the “bus” here is just a metaphor. People become sick; they switch teams or companies; they move away. As a litmus test, think about a difficult problem that your team is making good progress on. Now imagine that you, the leader, disappear. Does your team keep going? Does it continue to be successful? Here’s an even simpler test: think about the last vacation you took that was at least a week long. Did you keep checking your work email? (Most
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there are three main parts to constructing this sort of self-sufficient group: dividing the problem space, delegating subproblems, and iterating as needed.
if you agree that your mission is to build a self-driving organization, the main mechanism of teaching is through delegation. You must build a set of self-sufficient leaders, and delegation is absolutely the most effective way to train them.
When you get to work each day, ask yourself a different critical question: What can I do that nobody else on my team can do? There are a number of good answers. For example, you can protect your teams from organizational politics; you can give them encouragement; you can make sure everyone is treating one another well, creating a culture of humility, trust, and respect. It’s also important to “manage up,” making sure your management chain understands what your group is doing and staying connected to the company at large. But often the most common and important answer to this question is: “I
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