A story is not like real life; it’s like a table with just a few things on it. The “meaning” of the table is made by the choice of things and their relation to one another. Imagine these things on a table: a gun, a grenade, a hatchet, a ceramic statue of a duck. If the duck is at the center of the table, surrounded closely by the weapons, we feel: that duck is in trouble. If the duck, the gun, and the grenade have the hatchet pinned down in one corner, we may feel the duck to be leading the modern weaponry (the gun, the grenade) against the (old-fashioned) hatchet. If the three weapons are
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