v3nicia (by choice)

22%
Flag icon
There were five guilds that controlled almost every aspect of life in the Narrows—the Rye Guild, the Shipwrights Guild, the Sailmakers Guild, the Smiths Guild, and the Gem Guild. Each had a master, and the five guild masters sat on the Trade Council. They were the only ones who could grant traders the licenses they needed to do business at every port,
Fable (Fable, #1)
Rate this book
Clear rating
Open Preview