"That is just as simple. If you roll Friendship you keep your die no matter what. If you roll Betrayal you lose your die no matter what. As for the others." Isen held up the die and started turning it to show me all the sides. "War beats Peace. Peace beats Trade. Trade beats Coin. And Coin beats War. If you roll the winning face you take both dice. If neither player rolls a conflict, both players lose a die."

