When a victim does go for help, she is seen as attacking the assailant. These are separate; seeking aid is her primary motive, his fallout is a secondary effect. But we are taught, if you speak, something bad happens to him. You will be blamed for every job he doesn’t get, every game he doesn’t play. His family, friends, community, team, will unleash hell on you, are you sure you want that? We force her to think hard about what this will mean for his life, even though he never considered what his actions would do to her. Inherently the victim is outnumbered. She is the sole object of his
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