So once you’ve established your characters and settings, give your people a glimpse of the outside world. It’s based on Heidegger, sort of, and his idea that escaping from your Dasein or destiny is pointless. The larger world reminds characters of their smallness and mortality, and it prompts them to take disastrous action. Think of the final flashback reveal in Suddenly, Last Summer. Sebastian finally takes action, but he’s already doomed. Perhaps this is why people dream of traveling a lot at retirement. Seeing the world and recognizing one’s own insignificance makes it okay to come home and
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Consider This: Moments...