Trouble brewing. Things may settle for a bit after the disturbance, but then a glimpse of greater trouble coming or hovering "in the air." • Doorway of No Return #1. Thrusts the Lead into the confrontations of Act II. • Kick in the Shins. In trying to solve the problem, achieve the objective, get moving, the Lead suffers a significant setback. • The Mirror Moment. (You know what this is. See chapter 5) • Pet the Dog. During the troubles of Act II, the Lead takes time out to help someone (or animal!) weaker than himself, even at the cost of more trouble.

