The second probability game you can use to trick humans was invented by mathematician James Grime. He developed a set of nontransitive dice, which now bear his name: Grime dice (which is now the second-best boy-band name in this book). They come in five colors (red, blue, green, yellow, and magenta), don’t have the normal numbers 1 to 6 on them, and you can use them to play a game of highest number wins. You and your opponent choose a dice* each and roll them at the same time to see who gets the highest number. But for every dice there is a different-colored dice that will beat it more often
...more
This highlight has been truncated due to consecutive passage length restrictions.