The computer is now going to try to draw 256 pieces of fruit instead of the normal seven or fewer. Well, I say “fruit,” but the fruit menu runs out after only twenty rows. For the twenty-first piece of fruit the code looks at the next piece of the computer’s memory and tries to interpret it as a piece of fruit. It then keeps rolling through the memory as if it were some exotic table of alien fruit and draws it all as best it can. Some of this does match other symbols to be displayed in the game and so, as well as colorful noise, the screen is filled with letters and punctuation marks.