More on this book
Community
Kindle Notes & Highlights
by
Robert McKee
Read between
February 19 - July 4, 2019
The more beautifully you shape your work around one clear idea, the more meanings audiences will discover in your film as they take your idea and follow its implications into every aspect of their lives. Conversely, the more ideas you try to pack into a story, the more they implode upon themselves, until the film collapses into a rubble of
A CONTROLLING IDEA may be expressed in a single sentence describing how and why life undergoes change from one condition of existence at the beginning to another at the end.
Your story should surprise you again and again. Beautiful story design is a combination of the subject found, the imagination at work, and the mind loosely but wisely executing the craft.
PROGRESSIONS build by moving dynamically between the positive and negative charges of the values at stake in the story.
Didacticism results from the naive enthusiasm that fiction can be used like a scalpel to cut out the cancers of society.
For although an artist may, in his private life, lie to others, even to himself, when he creates he tells the truth; and in a world of lies and liars, an honest work of art is always an act of social responsibility.
A protagonist’s willpower may be less than that of the biblical Job, but powerful enough to sustain desire through conflict and ultimately take actions that create meaningful and irreversible change.
The PROTAGONIST may also have a self-contradictory unconscious desire.
However, the most memorable, fascinating characters tend to have not only a conscious but an unconscious desire. Although these complex protagonists are unaware of their subconscious need, the audience senses it, perceiving in them an inner contradiction. The conscious and unconscious desires of a multidimensional protagonist contradict each other. What he believes he wants is the antithesis of what he actually but unwittingly wants.
The art of story is not about the middle ground, but about the pendulum of existence swinging to the limits, about life lived in its most intense states.
An audience may, if so moved, empathize with every character in your film, but it must empathize with your protagonist. If not, the audience/story bond is broken.
When we identify with a protagonist and his desires in life, we are in fact rooting for our own desires in life. Through empathy, the vicarious linking of ourselves to a fictional human being, we test and stretch our humanity. The gift of story is the opportunity to live lives beyond our own, to desire and struggle in a myriad of worlds and times, at all the various depths of our being.
On the other hand, in recent years many films, despite otherwise splendid qualities, have crashed on these rocks because they failed to create an audience bond. Just one example of many: INTERVIEW WITH A VAMPIRE. The audience’s reaction to Brad Pitt’s Louis went like this: “If I were Louis, caught in his hell-after-death, I’d end it in a flash. Bad luck he’s a vampire. Wouldn’t wish that on anybody. But if he finds it revolting to suck the life out of innocent victims, if he hates himself for turning a child into a devil, if he’s tired of rat blood, he should take this simple solution: Wait
...more
In story, we concentrate on that moment, and only that moment, in which a character takes an action expecting a useful reaction from his world, but instead the effect of his action is to provoke forces of antagonism. The world of the character reacts differently than expected, more powerfully than expected, or both.
The measure of the value of a character’s desire is in direct proportion to the risk he’s willing to take to achieve it; the greater the value, the greater the risk.
But the gap between expectation and result is far more than a matter of cause and effect. In the most profound sense, the break between the cause as it seemed and the effect as it turns out marks the point where the human spirit and the world meet. On one side is the world as we believe it to be, on the other is reality as it actually is. In this gap is the nexus of story, the caldron that cooks our tellings. Here the writer finds the most powerful, life-bending moments. The only way we can reach this crucial junction is by working from the inside out.
The substance of story is the gap that splits open between what a human being expects to happen when he takes an action and what really does happen; the rift between expectation and result, probability and necessity. To build a scene, we constantly break open these breaches in reality.
As a charge of electricity leaps from pole to pole in a magnet, so the spark of life ignites across the gap between the self and reality. With this flash of energy we ignite the power of story and move the heart of the audience.
Two principles control the emotional involvement of an audience. First, empathy: identification with the protagonist that draws us into the story, vicariously rooting for our own desires in life. Second, authenticity: We must believe, or as Samuel Taylor Coleridge suggested, we must willingly suspend our disbelief. Once involved, the writer must keep us involved to FADE OUT.
We know that storytelling is a ritual surrounding a metaphor for life. To enjoy this ceremony in the dark we react to stories as if they’re real. We suspend our cynicism and believe in the tale as long as we find it authentic. The moment it lacks credibility, empathy dissolves and we feel nothing.
Originality lies in the struggle for authenticity, not eccentricity. A personal style, in other words, cannot be achieved self-consciously. Rather, when your authorial knowledge of setting and character meets your personality, the choices you make and the arrangements you create out of this mass of material are unique to you. Your work becomes what you are, an original.
The INCITING INCIDENT radically upsets the balance of forces in the protagonist’s life.
Every story world and cast are different, therefore, every Inciting Incident is a different event located at a different point. If it arrives too soon, the audience may be confused. If it arrives too late, the audience may be bored. The instant the audience has a sufficient understanding of character and world to react fully, execute your Inciting Incident. Not a scene earlier, or a scene later. The exact moment is found as much by feeling as by analysis.
A story must not retreat to actions of lesser quality or magnitude, but move progressively forward to a final action beyond which the audience cannot imagine another.
The Law of Conflict is more than an aesthetic principle; it is the soul of story. Story is metaphor for life, and to be alive is to be in seemingly perpetual conflict. As Jean-Paul Sartre expressed it, the essence of reality is scarcity, a universal and eternal lacking. There isn’t enough of anything in this world to go around. Not enough food, not enough love, not enough justice, and never enough time. Time, as Heidegger observed, is the basic category of existence. We live in its ever-shrinking shadow, and if we are to achieve anything in our brief being that lets us die without feeling
...more
Unless it’s your ambition to write in the Action genres, Soap Opera, or Stream of Consciousness prose, my advice to most writers is to design relatively simple but complex stories. “Relatively simple” doesn’t mean simplistic. It means beautifully turned and told stories restrained by these two principles: Do not proliferate characters; do not multiply locations. Rather than hopscotching through time, space, and people, discipline yourself to a reasonably contained cast and world, while you concentrate on creating a rich complexity.
In Hollywood this technique is known as the Mid-Act Climax, a term that sounds like sexual dysfunction, but means a major reversal in the middle of Act Two,
When the Central Plot’s Inciting Incident must be delayed, a setup subplot may be needed to open the storytelling.
A subplot may be used to complicate the Central Plot.
No matter locations or length, a scene is unified around desire, action, conflict, and change.
The effects of Turning Points are fourfold: surprise, increased curiosity, insight, and new direction.
This is why weak storytelling resorts to substituting information for insight. Why many writers choose to explain their meanings out of the mouths of their characters, or worse, in voice-over narration. Such writing is always inadequate. It forces characters to a phony, self-conscious knowledge rarely found in actuality.
The Law of Diminishing Returns is true of everything in life, except sex, which seems endlessly repeatable with effect.
It does the writer no good to write an exposition-filled scene in which nothing changes, then set it in a garden at sundown, thinking that a golden mood will carry the day. All the writer has done is dump weak writing on the shoulders of the director and cast. Undramatized exposition is boring in any light. Film is not about decorative photography.
An old Hollywood expression goes: “If the scene is about what the scene is about, you’re in deep shit.” It means writing “on the nose,” writing dialogue and activity in which a character’s deepest thoughts and feelings are expressed by what the character says and does—writing the subtext directly into the text.
The third element is the hinge for a transition; something held in common by two scenes or counterpointed between them.
Examples: 1. A characterization trait. In common: cut from a bratty child to a childish adult. In opposition: cut from awkward protagonist to elegant antagonist. 2. An action. In common: From the foreplay of lovemaking to savoring the afterglow. In opposition: From chatter to cold silence. 3. An object. In common: From greenhouse interior to woodland exterior. In opposition: From the Congo to Antarctica. 4. A word. In common: A phrase repeated from scene to scene. In opposition: From compliment to curse. 5. A quality of light. In common: From shadows at dawn to shade at
...more
MEANING: A revolution in values from positive to negative or negative to positive with or without irony—a value swing at maximum charge that’s absolute and irreversible. The meaning of that change moves the heart of the audience.
THE PRINCIPLE OF ANTAGONISM: A protagonist and his story can only be as intellectually fascinating and emotionally compelling as the forces of antagonism make them.
Fine writers have always understood that opposite values are not the limit of human experience. If a story stops at the Contradictory value, or worse, the Contrary, it echoes the hundreds of mediocrities we suffer every year. For a story that is simply about love/hate, truth/lie, freedom/slavery, courage/cowardice, and the like is almost certain to be trivial. If a story does not reach the Negation of the Negation, it may strike the audience as satisfying—but never brilliant, never sublime.
Asking the camera to do it turns a feature film into a home movie. “Show, don’t tell” means that characters and camera behave truthfully.
Any time you find yourself writing a line of dialogue in which one character is telling another something that they both already know or should know, ask yourself, is it dramatized? Is it exposition as ammunition? If not, cut it.
Powerful revelations come from the BACKSTORY—previous significant events in the lives of the characters that the writer can reveal at critical moments to create Turning Points.
With few exceptions, scenes cannot be turned on nothing but action, action, action. Inevitably we need a mix of action and revelation. Revelations, in fact, tend to have more impact, and so we often reserve them for the major Turning Points, act climaxes.
Rather than flashing back to flat scenes in the past, interpolate a minidrama into the story with its own Inciting Incident, progressions, and Turning Point. Although producers often claim that flashbacks slow a film’s pace, and indeed badly done they do, a well-done flashback actually accelerates pace.
Second, do not bring in a flashback until you have created in the audience the need and desire to know.
This is why we often enjoy a fine film more, or at least differently, on second viewing. We not only flex the often underused emotions of compassion and dread, but freed from curiosity about facts and outcome, we now concentrate on inner lives, unconscious energies, and the subtle workings of society.
character is no more a human being than the Venus de Milo is a real woman. A character is a work of art, a metaphor for human nature. We relate to characters as if they were real, but they’re superior to reality. Their aspects are designed to be clear and knowable; whereas our fellow humans are difficult to understand, if not enigmatic. We know characters better than we know our friends because a character is eternal and unchanging, while people shift—just when we think we understand them, we don’t. In fact, I know Rick Blaine in CASABLANCA better than I know myself. Rick is always Rick. I’m a
...more
TRUE CHARACTER can only be expressed through choice in dilemma. How the person chooses to act under pressure is who he is—the greater the pressure, the truer and deeper the choice to character.
Generally, the more the writer nails motivation to specific causes, the more he diminishes the character in the audience’s mind.