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There are no simple solutions in these pages and a few unfamiliar ideas.
sources and not only from the mind of a single person. It is easier to enhance creativity by changing conditions in the environment than by trying to make people think more creatively. And a genuinely creative accomplishment is almost never the result of a sudden insight, a lightbulb flashing on in the dark, but comes after years of hard work.
Without creativity, it would be difficult indeed to distinguish humans from apes.
The second reason creativity is so fascinating is that when we are involved in it, we feel that we are living more fully than during the rest of life.
When all goes well, the drudgery is redeemed by success. What is remembered are the high points: the burning curiosity, the wonder at a mystery about to reveal itself, the delight at stumbling on a solution that makes an unsuspected order visible. The many years of tedious calculations are vindicated by the burst of new knowledge. But even without success, creative persons find joy in a job well done. Learning for its own sake is rewarding even if it fails to result in a public discovery.
According to this view, creativity results from the interaction of a system composed of three elements: a culture that contains symbolic rules, a person who brings novelty into the symbolic domain, and a field of experts who recognize and validate the innovation.
The analogy to genes in the evolution of culture are memes, or units of information that we must learn if culture is to continue. Languages, numbers, theories, songs, recipes, laws, and values are all memes that we pass on to our children so that they will be remembered. It is these memes that a creative person changes, and if enough of the right people see the change as an improvement, it will become part of the culture.
Creativity, at least as I deal with it in this book, is a process by which a symbolic domain in the culture is changed.
If we want to learn anything, we must pay attention to the information to be learned. And attention is a limited resource: There is just so much information we can process at any given time.
To achieve creativity in an existing domain, there must be surplus attention available.
creativity is more likely in places where new ideas require less effort to be perceived.
Of course, this trend toward specialization is not necessarily a good thing. It can easily lead to a cultural fragmentation such as described in the biblical story of the building of the Tower of Babel.
Second, to have a good life, it is not enough to remove what is wrong from it. We also need a positive goal, otherwise why keep going? Creativity is one answer to that question: It provides one of the most exciting models for living.
Each of us is born with two contradictory sets of instructions: a conservative tendency, made up of instincts for self-preservation, self-aggrandizement, and saving energy, and an expansive tendency made up of instincts for exploring, for enjoying novelty and risk—the curiosity that leads to creativity belongs to this set. We need both of these programs. But whereas the first tendency requires little encouragement or support from outside to motivate behavior, the second can wilt if it is not cultivated. If too few opportunities for curiosity are available, if too many obstacles are placed in
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The advantage of disproof over proof in science is that whereas a single case can disprove a generalization, even all the cases in the world are not enough for a conclusive positive proof.
But after several years of intensive listening and reading, I have come to the conclusion that the reigning stereotype of the tortured genius is to a large extent a myth created by Romantic ideology and supported by evidence from isolated and—one hopes—atypical historical periods.
agree with these sentiments of the Canadian novelist Robertson Davies: Pessimism is a very easy way out when you’re considering what life really is, because pessimism is a short view of life. If you look at what is happening around us today and what has happened just since you were born, you can’t help but feel that life is a terrible complexity of problems and illnesses of one sort or another. But if you look back a few thousand years, you realize that we have advanced fantastically from the day when the first amoeba crawled out of the slime and made its adventure on land. If you take a long
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creativity does not happen inside people’s heads, but in the interaction between a person’s thoughts and a sociocultural context. It is a systemic rather than an individual phenomenon.
To clarify the issues, I distinguish at least three different phenomena that can legitimately be called by that name. The first usage, widespread in ordinary conversation, refers to persons who express unusual thoughts, who are interesting and stimulating—in short, to people who appear to be unusually bright. A brilliant conversationalist, a person with varied interests and a quick mind, may be called creative in this sense. Unless they also contribute something of permanent significance, I refer to people of this sort as brilliant rather than creative—and by and large I don’t say much about
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The other term that is often used as a synonym for “creative” is genius. Again, there is an overlap. Perhaps we should think of a genius as a person who is both brilliant and creative at the same time. But certainly a person can change the culture in significant ways without being a genius.
Creativity is any act, idea, or product that changes an existing domain, or that transforms an existing domain into a new one. And the definition of a creative person is: someone whose thoughts or actions change a domain, or establish a new domain. It is important to remember, however, that a domain cannot be changed without the explicit or implicit consent of a field responsible for it.
Knowledge mediated by symbols is extrasomatic; it is not transmitted through the chemical codes inscribed in our chromosomes but must be intentionally passed on and learned. It is this extrasomatic information that makes up what we call a culture. And the knowledge conveyed by symbols is bundled up in discrete domains—geometry, music, religion, legal systems, and so on. Each domain is made up of its own symbolic elements, its own rules, and generally has its own system of notation. In many ways, each domain describes an isolated little world in which a person can think and act with clarity and
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Despite the multiplicity of domains, there are some common reasons for pursuing them for their own sake. Nuclear physics, microbiology, poetry, and musical composition share few symbols and rules, yet the calling for these different domains is often astonishingly similar. To bring order to experience, to make something that will endure after one’s death, to do something that allows humankind to go beyond its present powers are very common themes.
It has been often remarked that superior ability in some domains—such as mathematics or music—shows itself earlier in life than in other domains—such as painting or philosophy. Similarly, it has been suggested that the most creative performances in some domains are the work of young people, while in other domains older persons have the edge. The most creative lyric verse is believed to be that written by the young, while epics tend to be written by more mature poets. Mathematical genius peaks in the twenties, physics in the thirties, but great philosophical works are usually achieved later in
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Perhaps being creative is more like being involved in an automobile accident. There are some traits that make one more likely to be in an accident—being young and male, for instance—but usually we cannot explain car accidents on the basis of the driver’s characteristics alone. There are too many other variables involved: the condition of the road, the other driver, the type of traffic, the weather, and so on. Accidents, like creativity, are properties of systems rather than of individuals.
When we asked creative persons what explains their success, one of the most frequent answers—perhaps the most frequent one—was that they were lucky. Being in the right place at the right time is an almost universal explanation.
Luck, although a favorite explanation of creative individuals, is also easy to overstate.
A complex personality does not imply neutrality, or the average. It is not some position at the midpoint between two poles. It does not imply, for instance, being wishy-washy, so that one is never very competitive or very cooperative. Rather it involves the ability to move from one extreme to the other as the occasion requires. Perhaps a central position, a golden mean, is the place of choice, what software writers call the default condition. But creative persons definitely know both extremes and experience both with equal intensity and without inner conflict.
This does not mean that creative persons are hyperactive, always “on,” constantly churning away. In fact, they often take rests and sleep a lot. The important thing is that the energy is under their own control—it is not controlled by the calendar, the clock, an external schedule. When necessary they can focus it like a laser beam; when it is not, they immediately start recharging their batteries.
Most of us assume that artists—musicians, writers, poets, painters—are strong on the fantasy side, whereas scientists, politicians, and businesspeople are realists. This may be true in terms of day-to-day routine activities. But when a person begins to work creatively, all bets are off—the artist may be as much a realist as the physicist, and the physicist as imaginative as the artist.
Creative individuals are also remarkably humble and proud at the same time. It is remarkable to meet a famous person whom you expect to be arrogant or supercilious, only to encounter self-deprecation and shyness instead. Yet there are good reasons why this should be so. In the first place, these individuals are well aware that they stand, in Newton’s words, “on the shoulders of giants.”
The creative process has traditionally been described as taking five steps. The first is a period of preparation, becoming immersed, consciously or not, in a set of problematic issues that are interesting and arouse curiosity.
The second phase of the creative process is a period of incubation, during which ideas churn around below the threshold of consciousness. It is during this time that unusual connections are likely to be made. When we intend to solve a problem consciously, we process information in a linear, logical fashion. But when ideas call to each other on their own, without our leading them down a straight and narrow path, unexpected combinations may come into being.
The third component of the creative process is insight, sometimes called the “Aha!” moment, the instant when Archimedes cried out “Eureka!” as he stepped into the bath, when the pieces of the puzzle fall together. In real life, there may be several insights interspersed with periods of incubation, evaluation, and elaboration.
The fourth component is evaluation, when the person must decide whether the insight is valuable and worth pursuing. This is often the most emotionally trying part of the process, when one feels most uncertain and insecure. This is also when the internalized criteria of the domain, and the internalized opinion of the field, usually become prominent.
The fifth and last component of the process is elaboration. It is probably the one that takes up the most time and involves the hardest work. This is what Edison was referring to when he said that creativity consists of 1 percent inspiration and 99 percent perspiration.
But this classical analytic framework leading from preparation to elaboration gives a severely distorted picture of the creative process if it is taken too literally. A person who makes a creative contribution never just slogs through the long last stage of elaboration. This part of the process is constantly interrupted by periods of incubation and is punctuated by small epiphanies. Many fresh insights emerge as one is presumably just putting finishing touches on the initial insight.
Thus the creative process is less linear than recursive. How many iterations it goes through, how many loops are involved, how many insights are needed, depends on the depth and breadth of the issues dealt with. Sometimes incubation lasts for years; sometimes it takes a few hours. Sometimes the creative idea includes one deep insight and innumerable small ones.
The five-stage view of the creative process
THE EMERGENCE OF PROBLEMS
One cannot be creative without learning what others know, but then one cannot be creative without becoming dissatisfied with that knowledge and rejecting it (or some of it) for a better way.
The domain of mental testing, including the whole concept of the IQ test and its uses, owes much of its success to the U.S. Army’s need to have a way of selecting recruits for World War I. Afterward the testing technology was transported into the field of education, where it has achieved a prominence that many educators find disturbing. Creativity testing owes its existence to World War II, when the air force commissioned J. P. Guilford, a psychologist at the University of Southern California, to study the subject. The air force wanted to select pilots who in an emergency—the unexpected
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Most problems are already formulated; everybody knows what is to be done and only the solution is missing. The person is expected by employers, patrons, or some other external pressure to apply his or her mind to the solution of a puzzle. These are “presented” problems. But there are also situations in which nobody has asked the question yet, nobody even knows that there is a problem. In this case the creative person identifies both the problem and the solution. Here we have a “discovered” problem.
Our respondents unanimously agree that it is important to let problems simmer below the threshold of consciousness for a time.
One thing about creative work is that it’s never done. In different words, every person we interviewed said that it was equally true that they had worked every minute of their careers, and that they had never worked a day in all their lives. They experienced even the most focused immersion in extremely difficult tasks as a lark, an exhilarating and playful adventure.
It is easy to resent this attitude and see the inner freedom of the creative person as an elite privilege. While the rest of us are struggling at boring jobs, they have the luxury of doing what they love to do, not knowing whether it is work or play. There might be an element of truth in this. But far more important, in my opinion, is the message that the creative person is sending us: You, too, can spend your life doing what you love to do. After all, most of the people we interviewed were not born with a silver spoon in their mouth; many came from humble origins and struggled to create a
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Jacob Rabinow explains: “You invent for the hell of it. I don’t start with the idea, ‘What will make money?’ This is a rough world; money’s important. But if I have to trade between what’s fun for me and what’s money-making, I’ll take what’s fun.” The novelist Naguib Mahfouz concurs in more genteel tones: “I love my work more than I love what it produces. I am dedicated to the work regardless of its consequences.” We found the same sentiments in every single interview.
We are generally torn between two opposite sets of instructions programmed into the brain: the least-effort imperative on one side, and the claims of creativity on the other.
In most individuals entropy seems to be stronger, and they enjoy comfort more than the challenge of discovery.
WHAT IS ENJOYMENT? In order to answer that question, many years ago I started to study people who seemed to be doing things that they enjoyed but were not rewarded for with money or fame. Chess players, rock climbers, dancers, and composers devoted many hours a week to their avocations. Why were they doing it? It was clear from talking to them that what kept them motivated was the quality of experince they felt when they were involved with the activity. This feeling didn’t come when they were relaxing, when they were taking drugs or alcohol, or when they were consuming the expensive privileges
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