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Then the hut was moving inland too on its five spindly legs. It turned around, so that its door faced away from them, and its speed increased, its legs moving nimbly as those of a cockroach, and was soon lost amongst the tangle of thorn and seahawk trees. So ended the first encounter of the Mouser and his comrade Fafhrd with Sheelba of the Eyeless Face.
This time their preparations were well thought out. The Mouser carried a mallet and a stout iron pry-bar, in case they had to attack masonry, and made certain that candles, flint, wedges, chisels, and several other small tools were in his pouch. Fafhrd borrowed a pick from the peasant’s implements and tucked a coil of thin, strong rope in his belt. He also took his bow and quiver of arrows.
Fafhrd felt as if he had walked unsuspecting into the jaws of a gigantic serpent. His barbaric mind was stirred to the deeps. He thought of the grim god Kos brooding alone in the icy silence of the Cold Waste. He thought of the masked powers Fate and Chance, and of the game they play for the blood and brains of men. And he did not will these thoughts. Rather did the freezing fear seem to crystallize them, so that they dropped into his consciousness like snowflakes.
ITEM: the skull Ohmphal, of the Master Thief Ohmphal, with great ruby eyes, and one pair of jeweled hands. HISTORY OF ITEM: the skull Ohmphal was stolen from the Thieves’ Guild by the priests of Votishal and placed by them in the crypt of their accursed temple. INSTRUCTIONS: the skull Ohmphal is to be recovered at the earliest opportunity, that it may be given proper veneration in the Thieves’ Sepulcher. DIFFICULTIES: the lock of the door leading to the crypt is reputed to be beyond the cunning of any thief to pick. WARNINGS: within the crypt is rumored to be a guardian beast of terrible
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“No one in the Thieves’ Guild, that’s true!” interrupted the black-bearded thief sharply. “But”—and here his voice began to go low—“there are those outside the Thieves’ Guild who can. Have you heard that there is recently returned here to Lankhmar a certain rogue and picklock known as the Gray Mouser? And with him a huge barbarian who goes by the name of Fafhrd, but is sometimes called the Beast-Slayer? We have a score as you well know, to settle with both of them. They slew our sorcerer, Hristomilo. That pair commonly hunts alone—yet if you were to approach them with this tempting
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Behind them the long galley lay like a dead beetle, the oars sprawled out all askew from the ports.
At about this time people began to suspect that the ancient and almost reputable Thieves’ Guild of Lankhmar had invented a new stratagem, and there was talk of torturing a few suspected leaders or waiting for a west wind and burning the Street of the Silk Merchants. But since the Thieves’ Guild was a conservative and hide-bound organization wedded to traditional methods of thievery, suspicion shifted somewhat when it became increasingly evident that a mentality of incredible daring and ingenuity was at work.
“Who are the Devourers?” he asked. It was Ningauble, however, who replied, “The Devourers are the most accomplished merchants in all the many universes—so accomplished, indeed, that they sell only trash. There is a deep necessity in this, for the Devourers must occupy all their cunning in perfecting their methods of selling and so have not an instant to spare in considering the worth of what they sell. Indeed, they dare not concern themselves with such matters for a moment, for fear of losing their golden touch—and yet such are their skills that their wares are utterly irresistible, indeed the
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Ningauble replied, “The Devourers want only to amass cash and to raise little ones like themselves to amass more cash and they want to compete with each other at cash-amassing. (Is that coincidentally a city, do you think, Fafhrd? Cashamash?) And the Devourers want to brood about their great service to the many universes—it is their claim that servile customers make the most obedient subjects for the gods—and to complain about how the work of amassing cash tortures their minds and upsets their digestions. Beyond this, each of the Devourers also secretly collects and hides away forever, to
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