Dimitar Kazakov

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How can a particular interaction between us and the rest of the world determine a low initial entropy? It’s simple. Take a pack of twelve cards, six red and six black. Arrange it so that the red cards are all at the front. Shuffle the pack a little and then look for the black cards that have ended up among the red ones at the front. Before shuffling, there are none; after, some. This is a basic example of the growth of entropy. At the start of the game, the number of black cards among the red in the first half of the pack is zero (the entropy is low) because it has started in a special ...more
The Order of Time
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