Is it reasonable to believe that we occupy a rarefied place in the history of scientific-technological development—that we have become the very first creators of sentient simulations? We may have—but if we’re keen to go with the odds, we must consider alternative explanations that, in the grand scheme of things, don’t require us to be so extraordinary. And there is a ready-made explanation that fits the bill. Once our own work convinces us that sentient simulations are possible, the guiding principle of “garden variety,” discussed in Chapter 7, suggests that there’s not just one such
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