Vishwanath

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Trial and error in programming techniques and the relentlessness of Moore’s law produced chess machines that played at the level of the top 5 percent of human players by 1977, expert level. They still played terrible chess, full of illogical moves even a weak human would never consider. But they were becoming fast enough to cover up these occasional blunders with accurate defense and sharp tactics while playing against humans.
Deep Thinking: Where Machine Intelligence Ends and Human Creativity Begins
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