Sue

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It was as if I inhabited a perverse universe at the intersection of Groundhog Day and a computer game. I knew what I had to do to get to the next level, so to speak . . . and I could do it, increasingly well, but dammit, that did not release me from the requirement of repeating it.
The Rise and Fall of D.O.D.O. (D.O.D.O. #1)
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