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Going Rogue (Spells, Swords, & Stealth, #3)
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Read between May 4 - May 30, 2020
6%
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The choices your characters make, the things they say, the people they hurt, it all has the potential to come back on them, just like in real life.”
9%
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“Wait, there’s a central hall where we go to get quests? Isn’t that a little... MMO?”
9%
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“Cart before the horse,” Cheri told him. “Tabletops were around way before video games, and in pretty much every town you go to, the tavern or inn is where you go to get quests. This is just a big ass version of that.”
16%
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Charging forward, letting out a scream that would at both wake the dead and convince them that perhaps they were best off staying in their coffins,
27%
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those who think themselves clever. So, actually, yes, a fair amount of gnomes, but not just them,” Grumble said. “The point is, you lot get ahead of yourselves more often than not. Sometimes that’s a good thing, but it can also bite you if you’re not careful.
34%
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Thistle was wily, but she’d dealt with smarter. Being intelligent and genuinely humble, though, that made for a dangerous combination.
37%
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“Now that’s the rogue spirit,” Elora replied. “Come on, let’s go shoot at things while I throw knives at you.”
39%
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“Now that the paladin has committed borderline blasphemy, I suppose it’s as good a time as any to plunge headfirst into the unknown, trailing an enemy whose strength we have no measure of. No way that can go wrong. Not at all.”
42%
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Knowing his limits was as vital as knowing his talents, as was owning up to them when the situation demanded it.
49%
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Don’t get me wrong—we nurse the anger we feel at having to flee. We plot and scheme to take revenge on those who forced us to run, but we still run all the same. Better to win tomorrow than die today.”
58%
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A paladin cannot be a soulless killer. Mercy, as much as strength, is a mark of a paladin.”
67%
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If surprise is off the table, then chaos is the best camouflage one can hope for.”
71%
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Death or victory. It was the paladin’s creed, burden, and eulogy all rolled into one.