Balint Erdi

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we have discussed, but there are sequential decision-making problems for which there is no optimal stopping rule. A simple example is the game of “triple or nothing.” Imagine you have $1.00, and can play the following game as many times as you want: bet all your money, and have a 50% chance of receiving triple the amount and a 50% chance of losing your entire stake. How many times should you play? Despite its simplicity, there is no optimal stopping rule for this problem, since each time you play, your average gains are a little higher.
Algorithms to Live By: The Computer Science of Human Decisions
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