Saurabh

51%
Flag icon
(Luring an opponent into fruitless recursion can be an effective strategy in other games, too. One of the most colorful, bizarre, and fascinating episodes in the history of man-vs.-machine chess came in a 2008 blitz showdown between American grandmaster Hikaru Nakamura and leading computer chess program Rybka. In a game where each side got just three minutes on the clock to play all of their moves or automatically lose, the advantage surely seemed to be on the side of the computer—capable of evaluating millions of positions every second, and of making its move without twitching a muscle. But ...more
Algorithms to Live By: The Computer Science of Human Decisions
Rate this book
Clear rating
Open Preview