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The creative mind is like a big pile of jigsaw puzzle pieces. Some pieces were made by other people—inspirational words of advice, an intriguing screenshot from a game you’ve never heard of, a haunting melody—and some are gained through life experiences. Some pieces are already connected, either because they came that way or because while you were walking down the street or taking a shower they somehow found each other. Sometimes a single piece is missing, and once that piece is uncovered, two other pieces from different ends of the pile can finally be connected.
When working on games, I’ve found that the projects I have the highest chance of finishing fall at the intersection of three categories: games I want to make, games I’m good at making, and games I wish I had made.

