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We are morphing so fast that our ability to invent new things outpaces the rate we can civilize them.
when the internet made it easy to copy music and movies, Hollywood and the music industry did everything they could to stop the copying. To no avail. They succeeded only in making enemies of their customers.) Banning the inevitable usually backfires. Prohibition is at best temporary, and in the long run counterproductive.
This wide, fast-moving system of technology bends the culture subtly, but steadily, so it amplifies the following forces: Becoming, Cognifying, Flowing, Screening, Accessing, Sharing, Filtering, Remixing, Interacting, Tracking, Questioning, and then Beginning.
Technological life in the future will be a series of endless upgrades.
Endless Newbie is the new default for everyone, no matter your age or experience.
A world without discomfort is utopia. But it is also stagnant. A world perfectly fair in some dimensions would be horribly unfair in others. A utopia has no problems to solve, but therefore no opportunities either.
neither dystopia nor utopia is our destination. Rather, technology is taking us to protopia. More accurately, we have already arrived in protopia.
Protopia is a state of becoming, rather than a destination. It is a process. In the protopian mode, things are better today than they were yesterday, although only a little better.
You’ll be paid in the future based on how well you work with robots.
more than 5 billion digital screens illuminate our lives. Digital display manufacturers will crank out 3.8 billion new additional screens per year. That’s nearly one new screen each year for every human on earth.
More important, our screens will also watch us. They will be our mirrors, the wells into which we look to find out about ourselves. Not to see our faces, but our selves.
As I lay down, I set the screen on my wrist for 6 a.m. For eight hours I stop screening.
Possession is not as important as it once was. Accessing is more important than ever.
Digital technology accelerates dematerialization by hastening the migration from products to services. The liquid nature of services means
they don’t have to be bound to materials.
There are practical limits to how gigantic one company’s cloud can get, so the next step in the rise of clouds over the coming decades will be toward merging the clouds into one intercloud. Just as the internet is the network of networks, the intercloud is the cloud of clouds. Slowly but surely Amazon’s cloud and Google’s cloud and Facebook’s cloud and all the other enterprise clouds are intertwining into one massive cloud that acts as a single cloud—The Cloud—to the average user or company. A counterforce resisting this merger is that an intercloud requires commercial clouds to share their
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Who owns the data, you or the cloud?
We filter by gatekeepers: Authorities, parents, priests, and teachers shield the bad and selectively pass on “the good stuff.” We filter by intermediates: Sky high is the reject pile in the offices of book publishers, music labels, and movie studios. They say no much more often than yes, performing a filtering function for what gets wide distribution. Every headline in a newspaper is a filter that says yes to this information and ignores the rest. We filter by curators: Retail stores don’t carry everything, museums don’t show everything, public libraries don’t buy every book. All these
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time buyer retreats to a familiar brand because it is a low-effort way to reduce the risk of the purchase. Brands filter through the clutter. We filter by government: Taboos are prohibited. Hate speech or criticism of leaders or of religion is removed. Nationalistic matters are promoted. We filter by our cultural environment: Children are fed different messages, different content, different choices depending on the expectations of the schools, family, and society around them. We filter by our friends: Peers have great sway over our choices. We are very likely to choose what our friends choose.
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All devices need to interact. If a thing does not interact, it will be considered broken.
Your body is your password. Your digital identity is you. All the tools that VR is exploiting, all the ways it needs to capture your movements, to follow your eyes, to decipher your emotions, to encapsulate you as much as possible so you can be transported into another realm and believe you were there—all these interactions will be unique to you, and therefore proof of you. One of the recurring surprises in the field of biometrics—the science behind the sensors that track your body—is that almost everything that we can measure has a personally unique fingerprint. Your heartbeat is unique. Your
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The internet is the world’s largest, fastest tracking machine, and anything that touches it that can be tracked will be tracked.
The trancelike state we fall into while following the undirected path of links could be seen as a terrible waste of time—or, like dreams, it might be a productive waste of time. Perhaps we are tapping into our collective unconscious as we roam the web. Maybe click-dreaming is a way for all of us to have the same dream, independent of what we click on.