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If the intellect becomes, not only the producer, but also a product of technology, then a feedback cycle with unpredictable and potentially explosive consequences can result. For when the thing being engineered is intelligence itself, the very thing doing the engineering, it can set to work improving itself. Before long, according to the singularity hypothesis, the ordinary human is removed from the loop, overtaken by artificially intelligent machines or by cognitively enhanced biological intelligence and unable to keep pace.
In short, a human being is a generalist, a jack of all trades. A human chess champion can do a whole lot more than just play chess. Moreover a human being is adaptive. Fixing photocopiers is not an innate capability. It is learned. Had the office worker been born in a different century or a different culture, she would have acquired a different set of skills. And if she has the misfortune to lose her present job, she can re-train for another one. The achievements of AI research in a variety of specialist domains (chess being just one among many success stories) contrast starkly with the
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Human intelligence, for all its glorious achievements, is fundamentally an extension of animal intelligence, and the human capacities for language, reason, and creativity all rest on a sensorimotor foundation.
The hallmark of properly general intelligence is the ability to adapt an existing behavioral repertoire to new challenges, and to do so without recourse to trial and error or to training by a third party.
The second major requirement for general intelligence is creativity. The sort of creativity in question is not that of a great artist or composer or mathematician, but something every human being is capable of, something displayed by children in abundance. It is the ability to innovate, to generate novel behavior, to invent new things or devise new ways to use old things.
Creativity and common sense complement each other. Creativity enables the individual to come up with new actions, but a commonsense understanding of the everyday world is needed to anticipate the consequences of those actions.
A fine example of apparently spontaneous innovation was reported in 2002 by a team of scientists from Oxford led by animal cognition researcher Alex Kacelnik.4 They were studying tool use in captive New Caledonian crows (an especially clever species), using an experimental apparatus comprising a small bucket containing food and a tall tube. To challenge the birds, the bucket was lowered into the tube, so that the handle was just out of reach. The birds were provided with pieces of bent wire, which they soon learned to use as hooks to lift the food-bucket out. However, on one occasion, when no
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human behavior is determined by physical processes in the brain that mediate between its incoming sensory signals and its outgoing motor signals.
The business of whole brain emulation can be envisioned as a three-stage process: mapping, simulation, and embodiment.1
Suppose that we can genetically engineer the mouse so that every neuron in its brain contains a sequence embedded in its DNA that is unique to that neuron, a kind of “DNA barcode.” Then, with every neuron individually barcoded, the mouse’s brain could be “infected” with an otherwise harmless virus that has been specially engineered to carry genetic material across synaptic gaps, enabling DNA from the pre-synaptic neuron to recombine with DNA from the post-synaptic neuron. This would produce new strands of DNA, each containing a pair of barcodes representing the existence of a synaptic
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Nanotechnology has numerous potential applications, many of which are relevant to this book. But for now we’ll confine our attention to the business of brain activity mapping. At the nano-scale, even the soma of a neuron, whose characteristic size is a few millionths of a meter, looks big. So we can imagine creating swarms of nano-scale robots capable of swimming freely in the brain’s network of blood vessels, each one then attaching itself like a limpet to the membrane of a neuron or close to a synapse.4 There it would sit, sensing the neuron’s fluctuating membrane potential or detecting
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Neuroscience has yet to answer this question. But even if the answer is favorable, the scale-up from a mouse brain to a human brain (and to human-level intelligence) is huge. The engineering challenge here is not merely to achieve the required number of FLOPS (floating point operations per second) but to do so in a small volume and with low power consumption. The average human brain (male) occupies a mere 1,250 cm3 and consumes just 20 W. By contrast, the Tianhe-2, the world’s most powerful supercomputer in 2013, consumes 24 MW and is housed in a complex occupying 720 m2. Yet it still has only
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The last of these options raises the possibility of a whole virtual society of artificial intelligences living in a simulated environment. Liberated from the constraints of real biology and relieved of the need to compete for resources such as food and water, certain things become feasible for a virtual society that are not feasible for a society of agents who are confined to wetware. For example, given sufficient computing resources, a virtual society could operate at hyper-real speeds. Every millisecond that passed in the virtual world could be simulated in, say, one-tenth of a millisecond
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Once a mouse-scale whole brain emulation has been achieved, there are compelling reasons to think that human-level AI would not be far off. There are a number of ways the transition could be made. The most obvious is simply to scale up the emulation process and apply it to the human brain. It would be hard engineering, for sure, but no conceptual breakthroughs would be required. But is it realistic to expect the relevant enabling technologies, such as computer processing power and storage capacity, to carry on improving at a fast enough rate? Moore’s law has to end somewhere. Perhaps it will
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In the story of the motorbike designers, the team of AIs has an enormous competitive advantage over their human rivals simply by working very fast. If the AIs in question were brain-like, this would amount to their operating in faster than real time. This is the simplest and most obvious way to exploit the liberation from biological constraints that results from migration to a computational substrate. But the migration from biology opens up many more possibilities for enhancing the capabilities of brain-inspired artificial intelligence. Consider all the ways in which human workers are hampered
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In short, a brain-inspired human-level AI wouldn’t have to waste time finding food, preparing it, and eating it. Nor would it have to spend time (or as much time, in the case of whole brain emulation) unproductively asleep. The time duly saved could be devoted to work, and the resulting increase in its effective workload would confer the same sort of advantage as acceleration, albeit on a less dramatic scale. Of course, most humans would object to having their mealtimes and their sleep replaced by work. But the reward function of a designer brain could be tuned differently. A willing
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Perhaps the most potent factor in the likely development of superintelligence, whether we’re talking about brain-based AI or AI engineered from scratch, is the prospect of recursive self-improvement. The idea is straightforward. A human-level AI is, by definition, capable of matching humans in almost every sphere of intellectual activity. One such sphere of intellectual activity is the construction of artificial intelligence. A first generation human-level artificial intelligence would be in much the same position as the human engineers that created it. Both species of engineer, biological and
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According to the prescription, artificial general intelligence can be realized by (1) devising the right reward function, (2) implementing an effective learning technique to build a model of the world, and (3) deploying a powerful optimization method capable of maximizing expected reward given that learned model.
Then again, the distinction between virtual and physical embodiment would become less relevant if an AI could easily migrate between virtual reality and physical reality (much like the characters in the Matrix triology), taking on a robot body as an avatar in order to interact with the physical world. This would be one way in which a disaffected and rebelious AI (or indeed a malicious or malfunctioning AI) could escape the confines of virtual reality and wreak havoc in the real world. But there are other ways that require nothing more than Internet access. Consider Stuxnet, the weaponized
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A more palatable strategy would be to provide the very best living conditions for the AIs, and to reward them for doing their jobs well. As with a human workforce, this policy is likely to be most productive in the long run, is less dangerous, and raises fewer ethical issues. Taking this liberal approach to its limit, we can imagine a sufficiently human-like AI being given the same legal status and the same rights as a human. At the same time it would acquire moral responsibilities and would be subject to the law like any person. Perhaps the eventual result would be a society in which
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Three cognitive attributes that seem to be not only necessary for consciousness but also intimately tied together are (1) an apparent sense of purpose, (2) an awareness of the world and the ongoing situation, and (3) the ability to integrate knowledge, perception, and action.
are those that are AI-complete. A problem is said to be AI-complete if achieving human-level AI is a prerequisite for building a computer that can solve it. Passing the Turing Test (properly) is an AI-complete problem, as is (professional standard) machine translation. Occupations such as lawyer, company executive, market researcher, scientist, programmer, psychiatrist, and
Some authors, notably Ray Kurzweil, have made very precise predictions about when machine superintelligence will arise. Writing in 2005, Kurzweil claimed that by the year 2045 the quantity of nonbiological intelligence on the planet will substantially exceed that of the entire human population.2 He based his projections on exponential technological trends, extrapolating them into the future. The best known of these exponential trends is Moore’s law, which we have already encountered several times. This states that the number of transistors that can be fabricated on a given area of silicon
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There are two opposing mistakes that are commonly made in discussions of artificial intelligence by those who don’t work in the field, and especially by the media. The first mistake is to give the impression that artificial intelligence is already here, or is just around the corner. Little bits of specialized AI technology are increasingly finding their way into everyday applications. But today’s AI technology is a long way from human-level artificial general intelligence, from AI that possesses common sense and creativity. A chatbot that is programmed to crack a few jokes or a humanoid robot
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In short, the total amount of paid work that developed economies require humans to do is likely to decrease substantially. If this happens, things could go a number of ways. On the one hand, we might see a more divided society in which the most lucrative work is carried out by a small subset of the population. This highly educated and highly creative elite would buck the trend by pursuing the few remaining occupations where humans still outperform machines, such as entrepreneurship or a creative vocation. The remainder of the population would be out of work. But their basic needs would be more
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Alternatively, we might see a more equitable society, one in which education of the highest quality is afforded to everyone and creativity is universally promoted and duly rewarded. If a system could be instituted in which leisure activities that have social value also had monetary value, then the distinction between paid work and leisure would break down. For example, the writer and information technology critic Jaron Lanier has proposed a system of micropayments whereby every item of data or digital content that an individual produces would generate income for that individual each time it is
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To conclude this chapter, I want to tell you a story. The story is set in the near future, at a time when some of the artificial intelligence technology we have been discussing has matured, but perhaps not yet to the point where human-level AI has been created. The story is about three AI systems. The first is a marketing AI that belongs to a large multinational corporation, which we will call Moople Corp. The second system is a police AI operated by the US government. The third system is a security AI controlled by the government of a small developing country. The story begins when Moople
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But the story has a coda. For one of Moople’s most senior execs, the tragic death of the security guard precipitates a period of profound soul-searching. Eventually this leads her to renounce her considerable material wealth and devote her life to reducing depression among those whose jobs have been taken away by AI technology and are forced into a life of pointless leisure. In due course, the foundation she endows will become a worldwide movement, bringing light into countless lives where before there was only darkness. In short, everything goes exactly as Moople’s other AI had planned all
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So one approach to keeping up with machine superintelligence might be simply to employ sophisticated AI technology as a tool, amplifying human intelligence noninvasively, so to speak. In essence, this is what humans have done since the invention of writing. But transhumanists aim for more than this. The transhumanist approach to keeping up with superintelligence is not merely to use technology but to merge with it. No one who uses a calculator says that it feels like a part of their mind in the way that someone who has mastered a tool such as a paintbrush might say it feels like a part of
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To sharpen the dilemma, suppose that one of the simulations is terminated after a period of time, say one week. And never mind Murray, suppose that the biological original is you. Suppose you have a terminal illness and have been given six months to live. But you are a billionaire and can afford to undergo whole brain emulation. You are convinced that mind uploading through brain emulation preserves personal identity. So it is your best hope of survival. But you must undertake the procedure now, while your brain is healthy. Then you are told that, as a safeguard, two emulations must be built
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It’s important to remember that what we’re talking about here is not the first wave of disruptive (specialized) AI technology that was characterized in chapter 6. We are talking about a second wave of disruptive AI technology, something that would only arrive if we managed to develop human-level artificial general intelligence. The social, legal, and political challenges of sophisticated specialized AI technology are considerable. But no doubt we will muddle through, hopefully emerging as a better, more fulfilled society with fewer problems. Both the promise and the threat of machine
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But why stop there? Not only is there an entire planet to exploit (Earth), with a large quantity of matter to re-organize into paperclip factories, there are other planets in our solar system, plus numerous asteroids and moons. Ultimately, as Bostrom argues, if this rogue AI were sufficiently intelligent, it could end up “converting first the Earth and then increasingly large chunks of the observable universe into paperclips.”9 The example, of course, is frivolous. But the moral of the story is not. In contrast to a specialized AI, the intellectual compass of a superhuman-level artificial
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“The AI neither hates you, nor loves you, but you are made out of atoms that it can use for something else.”11 A system that was intent on accumulating as many resources as possible, without regard to the law or to morality, that was willing to deploy force to defend itself against attempts to stop it, and that was capable of outwitting humans at every turn, would be an engine of unspeakable destruction. Moreover a rogue AI of this nature wouldn’t stop its destructive rampage until it had appropriated everything. It wouldn’t stop at the abject surrender of humanity (if it even noticed). It
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Perhaps the most obvious approach to the problem of rendering an AI safe is to impose a limit on its physical capabilities, and to ensure that it cannot do anything that would revoke this limit. However, this is easier said than done. Suppose that we tried to limit an AI’s ability to act directly on the world. So the AI isn’t endowed with a robot body, nor is it connected to any physical pieces of equipment or infrastructure. The only way for it to interact with the outside world is through language. Surely the AI would then have no means to accumulate resources or to deploy military force. We
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Perhaps technological development always follows a similar path for every civilization, everywhere in the galaxy. When a civilization’s technology reaches a certain level, it becomes easy to engineer a self-improving artificial general intelligence. Yet, at that point, the obstacles to making it safe remain insurmountable. Even if the danger is widely understood, someone (some blob, some hive, or whatever) somewhere on the planet in question is bound to make one. After that, everything is paperclips, so to speak. All is lost.

