Mr Savio M D'Silva

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recent years, the term “gamification” became a buzzword because the gaming industry shifted from making simple games that only target young boys, to social and mobile games like Farmville and Angry Birds that also appeal to middle-aged executives as well as senior retirees alike. As people discover that everyone from their nieces to their
Actionable Gamification: Beyond Points, Badges, and Leaderboards
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