Charles Atabong

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Type Definition Example Game Offers educational information in an entertaining way, usually through drills or competition-based environments. Math Chomp, Pocket Law Firm, Stack the Countries, Rocket Math Utility Has no specific educational value, but offers a basic function and can be combined in ways to accommodate projects, lessons, and learning. Notes, iBooks, SAS Gloss, Camera, Voice, Animoto Video Maker, DropBox, Evernote Administration Allows teachers to more efficiently administer education and manage their job responsibilities. Poll Everywhere, Class Dojo, Too Noisy Tool Designed for ...more
Mobile Learning: A Handbook for Developers, Educators, and Learners (Wiley and SAS Business Series)
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