Deep Mapping the Media City
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The sheer number of books and conferences and exhibitions on the “city in photographs,” the “cinematic city,” and the “digital/smart/sentient city” indicates that most of our attention—at least within the fields of media and design theory and practice—has focused on these modern media technologies’ relationships to the city. The representation of the city in these modern media continues to be a prominent theme.
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“man-made systems and processes that function collaboratively and synergistically to produce and distribute a continuous flow of essential goods and services”—systems
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depicting cities past and present as spaces that are simultaneously aural, graphic, textual, electroacoustic, digital, and haptic.
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The deep section is a representational tool that “brings infrastructure . . . to the forefront, expanding our understanding of the pre-conditions of projects and the boundaries of [designers’ potential] interventions.”