Our first good story conversation is a higher-level, who-what-why discussion. And our big goal is to make a go/no-go decision. Go doesn’t mean we’ll build it. It means we’ll go forward with deeper-dive discussions to really understand the story. But I don’t want to move forward with spending lots of time doing this if we can detect that it’s a bad idea from the outset. No-go is a polite way of saying “trash.” So, let’s call this a go-forward/trash decision. Remember, there’s always too much to build, and killing a mediocre opportunity before it wastes too much of everyone’s time should be
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