Isles of the Emberdark
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Read between July 12 - July 28, 2025
5%
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for with great monsters, you do not beat them by killing them, but by surviving.
13%
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They never liked when Vathi listened to him. Perhaps they’d understand if they listened more themselves.
18%
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The people of the homeisles had no more time for wild, vengeful gods who worked against them.
18%
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“I gave up Patji for the planet, Vathi, but I will not give up the planet to those people from the stars.”
27%
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Sometimes the only path forward is costly. We must travel it regardless.”
28%
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They faced one another for what might have been an uncomfortable amount of time for others. But he was used to silence, and she was used to him.
38%
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The manacles went cold, blocking her powers. But she didn’t need a dragon’s abilities—traditionally used to send comfort or bravery to those who offered them prayers—to inspire. Not if every word she said was true.
50%
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Humans would find a way to live anywhere, especially the places that didn’t want them.
52%
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Most common are variations on obsidian ground, like you see in Roshar, often inverted from the oceans. That has curious individuality when closer to the planet, but becomes a glassy, featureless plain farther out, eventually giving way to the unsea except where people travel Shadesmar with regularity.
59%
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“Dusk has come. We must look for new dawns, not old sunsets.”
69%
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It was like…he knew the rules of ordinary conversation, but chose to live outside them, like a verbal conscientious objector.
72%
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Was there a word for a person without a home, because his home had evolved into something new? A person without a future, because the future had no use for him?
73%
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‘Good sign, everyone! He died suddenly, so whatever’s about to murder us is probably going to do it quickly!’”
75%
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Technology has not killed the gods, Dusk, but it has made them smaller. I