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could only assume it was worth keeping. The crow spirit had been insistent that he ignore the other cards he had picked up, but this one clearly met the standard, in Corvus’s opinion. Mateo felt that he was starting to understand why. Most iron-ranked cards had capped effects, which meant that they only did a very specific thing. Take, for example, the card Charge. When activated, it would send the user forward at a charging speed, but only twenty-five feet. That meant however fast the individual could normally charge, that was how fast they would move. The main advantage of such a card was
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