Manolo Alvarez

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In most models of economics and in most versions of our day-to-day strategy, scarcity is at the heart of the game. Only one person can get this job. Only $300 will be spent today on accommodations. Only one movie can be watched at a time. Copyright is based on scarcity, as are luxury goods. If everyone had access, it wouldn’t be worth much. But there’s been a remarkably swift increase in games that are based on abundance instead. Networks built on information or connection abhor scarcity. They’re built to be generative instead.
This Is Strategy: Make Better Plans (Create a Strategy to Elevate Your Career, Community & Life)
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