Sojourn (Forgotten Realms: The Dark Elf Trilogy, #3; Legend of Drizzt, #3)
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This sun, for all the anguish it brought me physically, came to represent my denial of that other, darker world.
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In the end, to a preacher’s ultimate sorrow, the choice of a god is a personal one, and the alignment to a being is in accord with one’s internal code of principles. A missionary might coerce and trick would-be disciples, but no rational being can truly follow the determined orders of any god-figure if those orders run contrary to his own tenets.
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The gods of the realms are many and varied—or they are the many and varied names and identities tagged onto the same being. I know not—and care not—which.
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The harshness of the world brings great remorse, but mercifully it is a passing lament and certainly not one to carry into battle.”
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The strength of any ranger is wisdom, Drizzt. A ranger understands himself, his enemies, and his friends. You thought me impaired, else you never would have attempted so brash a maneuver as to jump over me. But I understood you and anticipated the move.”
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Dread is a strange emotion, a culmination of too-subtle clues that brings as much confusion as fear.
Of all the people I have ever met, none has held themselves to higher standards of honor and decency than Catti-brie.