Sojourn (Forgotten Realms: The Dark Elf Trilogy, #3; Legend of Drizzt, #3)
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Guilt resembles a sword with two edges. On the one hand it cuts for justice, imposing practical morality upon those who fear it. Guilt, the consequence of conscience, is what separates the goodly persons from the evil.
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Guilt is always a self-imposed burden, but is not always rightly imposed.