Joseph Pease

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Guilt resembles a sword with two edges. On the one hand it cuts for justice, imposing practical morality upon those who fear it. Guilt, the consequence of conscience, is what separates the goodly persons from the evil. Given a situation that promises gain, most drow can kill another, kin or otherwise, and walk away carrying no emotional burden at all. The drow assassin might fear retribution but will shed no tears for his victim.
Sojourn (Forgotten Realms: The Dark Elf Trilogy, #3; Legend of Drizzt, #3)
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