The Anatomy of Story: 22 Steps to Becoming a Master Storyteller
Rate it:
Open Preview
Read between June 26, 2020 - January 21, 2021
1%
Flag icon
The classic story terms suggest an even bigger obstacle to good technique: the very idea of what story is and how it works.
1%
Flag icon
Three-act structure is a mechanical device superimposed on the story and has nothing to do with its internal logic—where the story should or should not go.
2%
Flag icon
In this sense we storytellers are a lot like athletes. A great athlete makes everything look easy, as though his body just naturally moves that way. But in fact he has so mastered the techniques of his sport that his technique has simply disappeared from view, and the audience sees only beauty.
2%
Flag icon
Good storytelling doesn’t just tell audiences what happened in a life. It gives them the experience of that life.
2%
Flag icon
Withholding, or hiding, information is crucial to the storyteller’s make-believe. It forces the audience to figure out who the character is and what he is doing and so draws the audience into the story. When the audience no longer has to figure out the story, it ceases being an audience, and the story stops.
2%
Flag icon
The dramatic code, embedded deep in the human psyche, is an artistic description of how a person can grow or evolve.
2%
Flag icon
story tracks what a person wants, what he’ll do to get it, and what costs he’ll have to pay along the way.
2%
Flag icon
A character pursuing a desire takes actions to get what he wants, and he learns new information about better ways to get it. Whenever he learns new information, he makes a decision and changes his course of action.
2%
Flag icon
Any character who goes after a desire and is impeded is forced to struggle (otherwise the story is over). And that struggle makes him change. So the ultimate goal of the dramatic code, and of the storyteller, is to present a change in a character or to illustrate why that change did not occur.
2%
Flag icon
The dramatic code expresses the idea that human beings can become a better version of themselves, psychologically and morally. And that’s why people love it.
4%
Flag icon
KEY POINT: What you choose to write about is far more important than any decision you make about how to write it.
4%
Flag icon
KEY POINT: Nine out of ten writers fail at the premise.
4%
Flag icon
The first technique for finding the gold in an idea is time.
4%
Flag icon
That means you have to remain flexible, open to all possibilities.
5%
Flag icon
KEY POINT: Explore your options. The intent here is to brainstorm the many different paths the idea can take and then to choose the best one.
5%
Flag icon
Stupid” ideas often lead to creative breakthroughs.
5%
Flag icon
But as you master the key techniques of character, plot, theme, story world, symbol, and dialogue, you will be pleasantly surprised at how well you can dig out the difficulties in any idea.
6%
Flag icon
KEY POINT: The designing principle is what organizes the story as a whole. It is the internal logic of the story, what makes the parts hang together organically so that the story becomes greater than the sum of its parts. It is what makes the story original.
6%
Flag icon
Designing principle = story process + original execution
6%
Flag icon
KEY POINT: Find the designing principle, and stick to it. Be diligent in discovering this principle, and never take your eye off it during the long writing process.
7%
Flag icon
KEY POINT: Always tell a story about your best character.
7%
Flag icon
To figure out the central conflict, ask yourself “Who fights whom over what?” and answer the question in one succinct line.
7%
Flag icon
KEY POINT: If you are developing a premise with many main characters, each story line must have a single cause-and-effect path. And all the story lines should come
7%
Flag icon
together to form a larger, all-encompassing spine.
8%
Flag icon
KEY POINT: The basic action should be the one action best able to force the character to deal with his weaknesses and change.
8%
Flag icon
KEY POINT: Write down a number of possible options for the hero’s weaknesses and change.
8%
Flag icon
KEY POINT: To be a true choice, your hero must either select one of two positive outcomes or, on rare occasions, avoid one of two negative outcomes (as in Sophie’s Choice).
9%
Flag icon
KEY POINT: Your hero should not be aware of his need at the beginning of the story.
9%
Flag icon
KEY POINT: Give your hero a moral need as well as a psychological need.
10%
Flag icon
KEY POINT: Keep the problem simple and specific.