Whichever man has the better of the argument about Maker culture (my money is on Morozov), both would agree that tinkering is a kind of play, one that encourages the development of both tactile and cognitive skills. And yet, like handwriting, drawing, and craftsmanship, virtual experiences and technological tools are replacing unmediated, unstructured opportunities for play and learning among the population most in need of it for their healthy development: children.




