Messaging enables multiple applications to exchange data or commands across the network using a “send and forget” approach. This allows the caller to send the information and immediately go on to other work while the information is transmitted by the messaging system. Optionally, the caller can later be notified of the result through a callback. Asynchronous calls and callbacks can make a design more complex than a synchronous approach, but an asynchronous call can be retried until it succeeds, which makes the communication much more reliable.

