Goke Pelemo

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The code for an Event-Driven Consumer consists of two parts: 1. Initialization—The application creates an application-specific consumer and associates it with a particular Message Channel (60). After this code is run once, the consumer is ready to receive a series of messages. 2. Consumption—The consumer receives a message and passes it to the application for processing. This code is run once per message being consumed.
Enterprise Integration Patterns: Designing, Building, and Deploying Messaging Solutions (Addison-Wesley Signature Series (Fowler))
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