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Self-determination. A small team can be assembled on the fly to explore a design problem. The team can operate for a few days and then disband. There is no need for long-term, elaborate organizational structures. • Scope and sleep. Two or three short meetings spaced out over a few days should produce a design worth trying. Dragging it out doesn’t help. If you get stuck, you may be taking on too much at once. Pick a smaller aspect of the design and focus on that. • Exercising the UBIQUITOUS LANGUAGE. Involving the other team members—particularly the subject matter expert—in the brainstorming ...more
Domain-Driven Design: Tackling Complexity in the Heart of Software
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