the game and return it to its roots as a battlefield simulation. In 1664, Christopher Weikhmann of Ulm, Germany, created Kőenigsspiel, the King’s Game, boasting that it would “furnish anyone who studied it properly a compendium of the most useful military and political principles.” Weikhmann increased the number of pieces on each side to thirty, replacing antiquated knights and bishops with then-modern military units like halberdiers, marshals, and couriers. He also created variant rules for up to eight players, expanding the board to more than five hundred squares.

