Shanos Kunhahamu

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Track churn at 1 day, 1 week, and 1 month, because users leave at different times for different reasons. After one day it could be you have a lousy tutorial or just aren’t hooking users. After a week it could be that your game isn’t “deep enough,” and after a month it could be poor update planning.
Lean Analytics: Use Data to Build a Better Startup Faster (Lean (O'Reilly))
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