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Wireless connectivity already exists for over 50 percent of the world
Nicholas Negroponte
schools in Cambodia.
OLPC has delivered laptops to three million children around the world.
everywhere we go, truancy drops to zero.
Tony Wagne
The Global Achievement Gap: Why Even Our Best Schools Don’t Teach the New Survival Skills Our Children Need—And What We Can Do About It,
Uruguay
Kenya, Uganda, Tanzania, Rwanda, and Burundi.
tablets provide what he calls “the book experience,”
Ken Robinson
Out of Our Minds: Learning to Be Creative,
Two-fifths of all high school students need remedial
50 percent of all students entering college do not graduate.
they stressed the ability to ask the right questions.”
Cambria Consulting,
how do you get students to learn things that are long, hard, and complex?”
Studies have shown that games outperform textbooks in helping students learn fact-based subjects such as geography, history, physics, and anatomy, while also improving visual coordination, cognitive speed, and manual dexterity.
develop planning skills and strategic thinkin
thrown out the traditional grading systems,
Carnegie Mellon University professor
Jesse ...
This highlight has been truncated due to consecutive passage length restrictions.
Quest2Learn
Katie Salen,
curriculum based on game design and digital culture.
Settlers of Catan.”
“I’m calling for investments in educational technology that will help create … educational software as compelling as the best video game.”
Salman Khan
TED 2011,
Khan Academy,
two million visitors a month—
“Our vision is a free virtual school,”
President and COO Shantanu Sinha.
Los Altos School District in Northern California.
class time can be spent solving problems
personalize education, trading their sage-on-a-stage role for that of a coach.
Apangea Learning’s
increasing pass rates from 20 percent to 91 percent.