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Every move an infinite player makes is toward the horizon. Every move made by a finite player is within a boundary. Every moment of an infinite game therefore presents a new vision, a new range of possibilities. The Renaissance, like all genuine cultural phenomena, was not an effort to promote one or another vision. It was an effort to find visions that promised still more vision.
One cannot be free by opposing another. My freedom does not depend on your loss of freedom. On the contrary, since freedom is never freedom from society, but freedom for it, my freedom inherently affirms yours. A people has no enemies.
To keep its definitions clear a state must stimulate danger to itself.
Since being your own genius is dramatic, it has all the paradox of infinite play: You can have what you have only by releasing it to others. The sounds of the words you speak may lie on your own lips, but if you do not relinquish them entirely to a listener they never become words, and you say nothing at all. The words die with the sound. Spoken to me, your words become mine to do with as I please.
If to look is to look at what is contained within its limitations, to see is to see the limitations themselves.
As we enter into finite play—not playfully, but seriously—we come before an audience conscious that we bear the antititles of invisibility. We feel the need, therefore, to prove to them that we are not what we think they think we are or, more precisely, that we were not who we think the audience thinks we were.
So crucial is this power of the past to finite play that we must find ways of remembering that we have been forgotten to sustain our interest in the struggle. There is a humiliating memory at the bottom of all serious conflicts. “Remember the Alamo!” “Remember the Maine!” “Remember Pearl Harbor!” These are the cries that carried Americans into several wars.
It is the genius in us who is capable of ridding us of resentment by exercising what Nietzsche called the “faculty of oblivion,” not as a way of denying the past but as a way of reshaping it through our own originality. Then we forget that we have been forgotten by an audience, and remember that we have forgotten our freedom to play.
We can be moved only by way of our veils. We are touched through our veils.
They treat the illness, not the person. And persons willfully present themselves as functions. Indeed, what sustains the enormous size and cost of the curing professions is the widespread desire to see oneself as a function, or a collection of functions. To be ill is to be dysfunctional; to be dysfunctional is to be unable to compete in one’s preferred contests. It is a kind of death, an inability to acquire titles. The ill become invisible. Illness always has the smell of death about it: Either it may lead to death, or it leads to the death of a person as competitor. The dread of illness is
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I am not free to the degree that I can overcome my infirmities, but only to the degree that I can put my infirmities into play. I am cured of my illness; I am healed with my illness.
Since the emphasis in this relationship is not on what our parents thought of us but on what we thought they thought, they become an audience that easily survives their physical absence or death. Moreover, for the same reason they become an audience whose definitive approval we can never win.
To use Freud’s famous phrase, the civilized are, therefore, the discontent.
The collective result of this ineradicable sense of failure is that civilizations take on the spirit of resentment. Acutely sensitive to an imagined audience, they are easily offended by other civilizations. Indeed, even the most powerful societies can be embarrassed by the weakest: the Soviet U...
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This is also why the only true revolutionary act is not the overthrow of the father by the son—which only reinforces the existing patterns of resentment—...
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society is shaped by the tensions of finite sexuality: in its orientation toward property. Since sexuality is the only finite game in which the winner’s prize is the loser, the most desirable form of property is the publicly acknowledged possession of another’s person, a relationship to which the possessed must of course freely consent. All other forms of property are considerably less desirable, even when they are vast in quantity. The true value of my property, in fact, varies not with its monetary worth but with its effectiveness in winning for me the declaration that I am the Master Player
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The appetite for novelty in lovemaking—new positions, the use of drugs, exotic surroundings, additional partners—is only a search for new moments that can live on only in recollection.
Infinite players do not play within sexual boundaries, but with sexual boundaries. They are concerned not with power but with vision.
the sexual engagements of infinite players have no standards, no ideals, no marks of success or failure. Neither orgasm nor conception is a goal in their play, although either may be part of the play.
No one determines who an audience will be. No exercise of power can make a world. A world must be its own spontaneous source. “A world worlds” (Heidegger). Who must be a world cannot be a world.
Finite players need the world to provide an absolute reference for understanding themselves; simultaneously, the world needs the theater of finite play to remain a world.
The points of reference for all finite history are signal triumphs meant never to be forgotten: establishment of the throne of David, the birth of the Savior, the journey to Medina, the battle of Hastings, the American, French, Russian, Chinese, and Cuban revolutions.
The infinite player in us does not consume time but generates it. Because infinite play is dramatic and has no scripted conclusion, its time is time lived and not time viewed.
Work is not an infinite player’s way of passing time, but of engendering possibility.
Infinite players cannot say how much they have completed in their work or love or quarreling, but only that much remains incomplete in it. They are not concerned to determine when it is over, but only what comes of it.
Infinite play remains invisible to the finite observer. Such viewers are looking for closure, for the ways in which players can bring matters to a conclusion and finish whatever remains unfinished. They are looking for the way time has exhausted itself, or will soon do so. Finite players stand before infinite play as they stand before art, looking at it, making a poiema of it.
Infected then by the genius of the artist they recover their own genius, becoming beginners with nothing but possibility ahead of them.
If the goal of finite play is to win titles for their timelessness, and thus eternal life for oneself, the essence of infinite play is the paradoxical engagement with temporality that Meister Eckhart called “eternal birth.”
We experience the unspeakability of nature as its utter indifference to human culture.
It is implicit in all explanatory discourse that just as there is a discoverable necessity in the outcome of past events, there is a discoverable necessity in future events. What can be explained can also be predicted, if one knows the initial events and the laws covering their succession.
“One may say ‘the eternal mystery of the world is its comprehensibility’” (Einstein).
To kill is to impose a silence that remains a silence. It is the reduction of an unpredictable vitality to a predictable mass, the transformation of the remote into the familiar. It is to rid oneself of the need to attend to its otherness.
Explanation can tolerate a degree of chance, but it cannot comprehend freedom at all. We explain nothing when we say that persons do whatever they do because they choose to do it. On the other hand, causation cannot find a place in narrative.