Armand Cognetta

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Evil is the termination of infinite play. It is infinite play coming to an end in unheard silence. Unheard silence does not necessarily mean the death of the player. Unheard silence is not the loss of the player’s voice, but the loss of listeners for that voice. It is an evil when the drama of a life does not continue in others for reason of their deafness or ignorance. There are silences that can be heard, even from the dead and from the severely oppressed. Much is recoverable from an apparently forgotten past. Sensitive and faithful historians can learn much of what has been lost, and much ...more
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Finite and Infinite Games
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