Manolo Alvarez

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Gamification is simply a codification and amplification of the motivations that we each respond to once we are enrolled in a game. Training for the industrial regime of control and short-term productivity. As Adrian Hon points out in You’ve Been Played, it’s all gamification now. The real argument to be had is the difference between good and bad gamification, between useful and manipulative, between magical and banal.
The Song of Significance: A New Manifesto for Teams
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