Drive: The Surprising Truth About What Motivates Us
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Read between December 24 - December 24, 2019
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Lakhani and Wolf uncovered a range of motives, but they found “that enjoyment-based intrinsic motivation, namely how creative a person feels when working on the project, is the strongest and most pervasive driver.”2 A large majority of programmers, the researchers discovered, reported that they frequently reached the state of optimal challenge called “flow.”
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Of course, the starting point for any discussion of motivation in the workplace is a simple fact of life: People have to earn a living. Salary, contract payments, some benefits, a few perks are what I call “baseline rewards.” If someone’s baseline rewards aren’t adequate or equitable, her focus will be on the unfairness of her situation and the anxiety of her circumstance.
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The best use of money as a motivator is to pay people enough to take the issue of money off the table.
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Only contingent rewards—if you do this, then you’ll get that—had the negative effect. Why? “If-then” rewards require people to forfeit some of their autonomy. Like the gentlemen driving carriages for money instead of fun, they’re no longer fully controlling their lives. And that can spring a hole in the bottom of their motivational bucket, draining an activity of its enjoyment.
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Atomic habits?? If-then habits and goals; is it different if reward is self selected and imposed with if-then?
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“Rewards do not undermine people’s intrinsic motivation for dull tasks because there is little or no intrinsic motivation to be undermined.”
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Here’s what you shouldn’t do: Offer an “if-then” reward to the design staff. Do not stride into their offices and announce: “If you come up with a poster that rocks my world or that boosts attendance over last year, then you’ll get a ten-percent bonus.” Although that motivational approach is common in organizations all over the world, it’s a recipe for reduced performance. You’ll likely get activity—but not much creativity.