The Lean Startup: How Today's Entrepreneurs Use Continuous Innovation to Create Radically Successful Businesses
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would be assigned a mentor, who would help the new employee work through a curriculum of systems, concepts, and techniques he or she would need to become productive at IMVU. The performance of the mentor and mentee were linked, so the mentors took this education seriously.
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Startups are in a life-or-death struggle to learn how to build a sustainable business before they run out of resources and die. However, focusing on speed alone would be destructive. To work, startups require built-in speed regulators that help teams find their optimal pace of work. We saw an example of speed regulation in Chapter 9 with the use of the andon cord in systems such as continuous deployment. It is epitomized in the paradoxical Toyota proverb, “Stop production so that production never has to stop.”
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you cannot trade quality for time. If you are causing (or missing) quality problems now, the resulting defects will slow you down later. Defects cause a lot of rework, low morale, and customer complaints, all of which slow progress and eat away at valuable resources.
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On the one hand, the logic of validated learning and the minimum viable product says that we should get a product into customers’ hands as soon as possible and that any extra work
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we do beyond what is required to learn from customers is waste. On the other hand, the Build-Measure-Learn feedback loop is a continuous process. We don’t stop after one minimum viable product but use what we have learned to get to work immediately on the next iteration.
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you cause more problems. Adaptive processes force you to slow down and invest in preventing the kinds of problems that are currently wasting time. As those preventive efforts pay off, you naturally speed up again. Let’s return to the question of having a training program for new employees. Without a program, new employees will make mistakes while in their learning curve that will require assistance and intervention from other team members, slowing everyone down. How do you decide if the investment in training is worth the benefit of speed due to reduced interruptions?
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Whys is to tie investments directly to the prevention of the most problematic symptoms.
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Why did the machine stop? (There was an overload and the fuse blew.) 2. Why was there an overload? (The bearing was not sufficiently lubricated.) 3. Why was it not lubricated sufficiently? (The lubrication pump was not pumping sufficiently.) 4. Why was it not pumping sufficiently? (The shaft of the pump was worn and rattling.) 5. Why was the shaft worn out? (There was no strainer attached and metal scrap got in.)
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Note that even in Ohno’s relatively simple example the root cause moves away from a technical fault (a blown fuse) and toward a human error (someone forgot to attach a strainer).
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Why wasn’t he trained? Because his manager doesn’t believe in training new engineers because he and his team are “too busy.”
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pitfalls. We need systems like Five Whys to overcome our psychological limitations because we tend to overreact to what’s happening in the moment. We also tend to get frustrated if things happen that we did not anticipate. When the Five Whys approach goes awry, I call it the Five Blames. Instead of asking why repeatedly in an attempt to understand what went wrong, frustrated teammates start pointing fingers at each other, trying to decide who is at fault. Instead of using the Five Whys to find and fix problems, managers and employees can fall into the trap of using the Five Blames as a means ...more
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knowledge, or character, the goal of the Five Whys is to help us see the objective truth that chronic problems are caused by bad process, not bad people, and remedy them accordingly. I recommend several tactics for escaping the Five Blames. The first is to make sure that everyone affected by the problem is in the room during the analysis of the root cause. The meeting should include anyone who discovered or diagnosed the problem, including customer service representatives who fielded the calls, if possible. It should include anyone who tried to fix the symptom as well as anyone who worked on ...more
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This is just as damaging whether the scapegoat is a junior employee or the CEO. When it’s a junior employee, it’s all too easy to believe that that person is replaceable. If the CEO is not present, it’s all too easy to assume that his or her behavior is unchangeable. Neither presumption is usually correct.
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if a mistake happens, shame on us for making it so easy to make that mistake. In a Five Whys analysis, we want to have a systems-level view as much as possible.
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Be tolerant of all mistakes the first time. 2. Never allow the same mistake to be made twice.
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IGN Entertainment, a division of News Corporation, is an online video games media company with the biggest audience of video game players in the world. More than 45 million gamers frequent its portfolio of media properties. IGN was founded in the late 1990s, and News Corporation acquired it in 2005. IGN has grown to employ several hundred people, including almost a hundred engineers. Recently, I had the opportunity to speak to the product development team at IGN. They had been successful in recent years, but like all the established companies we’ve
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seen throughout this book, they were looking to accelerate new product development and find ways to be more innovative. They brought together their engineering, product, and design teams to talk through ways they could apply the Lean Startup model.
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TeamXbox was acquired by IGN Entertainment in 2003, and since that time Tony has been a technologist, leader of innovation, and proponent of agile and lean practices there.
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Net Promoter Score
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1. Smaller teams. Shift from large teams with uniform functional roles to smaller, fully engaged teams whose members take on different roles.
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Achieve shorter cycle times. 3. Faster customer feedback, testing both whether it crashes customers’ computers and the performance of new features/customer experience. 4. Enable and empower teams to make fast and courageous decisions.
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The PMs thought that their job was to figure out the customer issue and define what needed to be built. Thus, the reaction of some PMs to the change was: “What’s my job? What am I supposed to be doing?” Similarly, some on the engineering side just wanted to be told what to do; they didn’t want to talk to customers. As is typically the case in large-batch development, both groups had been willing to sacrifice the team’s ability to learn in order to work more “efficiently.”
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Startups are different: too much budget is as harmful as too little—as countless dot-com failures can attest—and startups are extremely sensitive to midcourse budgetary changes. It is extremely rare for a stand-alone startup company to lose 10 percent of its cash on hand suddenly. In a large number of cases, this would be a fatal blow, as independent startups are run with little margin for error. Thus, startups are both easier and more demanding to run than traditional divisions: they require much less capital overall, but that capital must be absolutely secure from tampering.
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Third, entrepreneurs need a personal stake in the outcome of their creations. In stand-alone new ventures, this usually is achieved through stock options or other forms of equity ownership. Where a bonus system must be used instead, the best incentives are tied to the long-term performance of the new innovation.
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On the flip side, I know an extremely high-profile technology company that has a reputation for having an innovative culture, yet its track record of producing new products is disappointing. The company boasts an internal reward system that is based on large financial and status awards to teams that do something extraordinary, but those awards are handed out by senior management on the basis of—no one knows what.
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“Running an experiment” seemed to them to be code for postponing a hard decision. Worst of all, the executive team experienced the meetings as chronic headaches. Their old product prioritization meetings might have been little more than a battle of opinions, but at least the executives understood what was going on. Now they had to go through a ritual that involved complex math and reached no definite outcome, and then they ended up having a battle of opinions anyway.
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that this fear is well founded. Sabotage is a rational response from managers whose territory is threatened. This company is not a random, tiny startup with nothing to lose. An established company has a lot to lose. If the revenue from the core business goes down, heads will roll. This is not something to be taken lightly.
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The Innovator’s Dilemma:
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They are likely to feel betrayed and more than a little paranoid. After all, if something of this magnitude could be hidden, what else is waiting in the shadows? Over time, this leads to more politics as managers are incentivized to ferret out threats to their power, influence, and careers.
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Any team can create a true split-test experiment that affects only the sandboxed parts of the product or service (for a multipart product) or only certain customer segments or territories (for a new product). However: 2. One team must see the whole experiment through from end to end. 3. No experiment can run longer than a specified amount of time (usually a few weeks for simple feature experiments, longer for more disruptive innovations). 4. No experiment can affect
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more than a specified number of customers (usually expressed as a percentage of the company’s total mainstream customer base). 5. Every experiment has to be evaluated on the basis of a single standard report of five to ten (no more) actionable metrics. 6. Every team that works inside the sandbox and every product that is built must use the same metrics to evaluate success. 7. Any team that creates an experiment must monitor the metrics and customer reactions (support calls, social media reaction, forum threads, etc.) while the experiment is in progress and abort it if something catastrophic ...more
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Fast-forward several years to when I was running product development. When we’d hire new people, they had to be indoctrinated into the Lean Startup culture. Split testing, continuous deployment, and customer testing were all standard practice.
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work. A programmer expects to be coding all day long, for example. That is why many traditional work environments frustrate these experts: the constant interruption of meetings, cross-functional handoffs, and explanations for endless numbers of bosses all act as a drag on efficiency.
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not the goal in a Lean Startup. Instead, we want to force teams to work cross-functionally to achieve validated learning. Many of the techniques for doing this—actionable metrics, continuous deployment, and the overall Build-Measure-Learn feedback loop—necessarily cause teams to suboptimize for their individual functions. It does not matter how fast we can build. It does not matter how fast we can measure. What matters is how fast we can get through the entire loop. In my
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